TimTim

  • Tools Used:

    • - Unreal Engine 5.3

    • - Unreal Engine C++

    • - Visual Studio

    • - Perforce

    • - HacknPlan

  • Duration:

    • 3 Months

  • Team Size:

    • 5 People

    Role:

    • - Gameplay Programmer

    • - AI Programmer

  • Overview:

    As part of the course 'Game Projects' at DAE, me and 4 other students made this wave survival game, in which the goal is to survive all 20 waves of increasing difficulty.

    There are two characters that can be played: Slanky and Big Tim. Each of them has a unique ability to help annihilate the alien invaders even quicker.

  • My Contributions:

    • - Input Handling

    • - Health / Damaging system

    • - Alien and Cow AI behaviors

    • - Exploding barrels